First off all credit for the creation of this gauge goes to Chris Dub

This Gauge will work for any droppable object or smoke effect in FSX.  If not used by Chris Dub Bomb effect client adjustments may be needed.
It has been demonstrated that targets can be struck with precision from up to 25000ft, over 25000ft the effects cannot be seen at this time.  In 
the future we may understand why.  Also above 25000ft the view is blocked by contrail effects.

Installation
1/. copy B2_CCIP.cab in the panel folder of your B2 
example for my F16 
C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Aerosoft F-16A 9\Panel\B2_CCIP 
2/. (skip remaining steps if pre-installed in provided panel.cfg) edit the panel.cfg file located in the same directory 
add one entry to the section [Window Titles] 
window00=main 
Window01=Engine_state 
window02=gps 
windowXX=B2_CCIP 
replace XX with the next number available in the case above XX should be replaced by 03 
add this section the same file 
[WindowXX] 
background_color=0,0,0 
size_mm= 400,400 
visible=1 
gauge00=B2_CCIP!b2_view, 0, 0,302, 302 
replace XX by the correct number should match with [Window Titles] number 
save the file and start FSX 


Use the gauge 
The gauge show a live view pointing at the calculated impact point 
see B2_CCIPi.jpg 
1=> show the calculated distance to the bomb impact point and is accurate as long as wings level and altitude stable.  Make modifications for other flight configurations. 
2=> show the current zoom factor from 1/3X to 4X.  Less than 1X works for low altitudes.
3=> increment the zoom factor 
4=>decrement the zoom factor 
5=> increment the selected target altitude above sea level see below for modifications.  In automatic mode if flight is stable at or above 300KIA predicted impact point is accurate.
6=> reset the selected target altitude to the altitude of the ground below your plane.  This is now automatic in A mode 
7=> decrement the selected target altitude above sea level 
8=> show the current selected target altitude 
You have to know what is your target altitude ( see HUD_CCIP to understand why). So dont forget to adjust the altitude before going into the bomb run. The gauge will update 18 times per second ( may be less on certain systems) 
Gauge Drag value will adjust the predicted impact point position. I find the only time this is needed is below 300KIA, otherwise the auto mode is accurate. 


Updates V2 Features (see B2_CCIP version 2.jpg)

Adjustment of Zoom and Drag increments by 10, 100, or 1000 ft at a time.
Adjustment of camera angle to see targets further ahead.
Automatic calculation of target altitude if equal to average ground altitude.  If target is on moiuntain top then you need to manually set the target altitude.
	Press center of altitude adjustment.  A=Auto M=Manual


Typical bomb run

1. Click view/instruments/bombgauge
2. Click center of altitude control for Automatic mode
3. Click center of console near OMI marker lights to turn on Bombsite (red line for centerline of aircraft)
4. Line up Bombsite at a distance on target and make small heading changes for target to remain on Bombsite
	Tip: You can adjust your cockpit view (shift + arrows) to adjust your view downward to see more of the horizon
5. Adjust tilt (down arrow) on Bombgauge to show target at top of window and maintain sightline on target.
	Tip: You can use zoom as required to keep an eye on the target.
6. If at or above 300KIA prepare to drop ordnance as crosshairs cross over target.
7. Look in your reward spot view to see the target destroyed.